# KodeFlow Studios Docs ## Docs - [Welcome](https://docs.kodeflowstudios.com/index.md): Welcome to the KodeFlow Studios documentation website! - [Adding Choices](https://docs.kodeflowstudios.com/parley/getting-started/choices.md) - [Creating your first Dialogue](https://docs.kodeflowstudios.com/parley/getting-started/hello-parley.md) - [Introduction](https://docs.kodeflowstudios.com/parley/getting-started/index.md): Welcome to Parley, a powerful yet minimalistic plugin for creating advanced dialogue in your games. - [Next Steps](https://docs.kodeflowstudios.com/parley/getting-started/next-steps.md) - [Add a new language](https://docs.kodeflowstudios.com/parley/how-to/add-new-language.md) - [Localization](https://docs.kodeflowstudios.com/parley/how-to/localization.md) - [More Uses](https://docs.kodeflowstudios.com/parley/how-to/more-uses.md) - [Using Branch Nodes](https://docs.kodeflowstudios.com/parley/how-to/using-branch-nodes-and-flags.md) - [Using Emotions](https://docs.kodeflowstudios.com/parley/how-to/using-emotions.md) - [Deserialization Errors (DSR)](https://docs.kodeflowstudios.com/parley/reference/errors/deserialization.md): Errors raised while loading and parsing Parley YAML files into runtime objects. - [Flag Errors (FLG)](https://docs.kodeflowstudios.com/parley/reference/errors/flags.md): Errors raised by FlagHandler when flag keys or lists are missing or empty. - [Graph Runtime Errors (GRF)](https://docs.kodeflowstudios.com/parley/reference/errors/graph-runtime.md): Errors raised while loading or running Parley graph assets at runtime. - [Localization Errors (LOC)](https://docs.kodeflowstudios.com/parley/reference/errors/localization.md): Errors raised by the Localizer when looking up languages or resolving language IDs. - [Graph Nodes](https://docs.kodeflowstudios.com/parley/reference/graph-nodes.md): Reference for the Parley Graph Nodes, all the node types that make up a conversation. - [FlagHandler](https://docs.kodeflowstudios.com/parley/reference/scripting/flag-handling/flag-handler.md): Namespace: KodeFlowStudios.Parley.FlagHandling - [ParleyGraph](https://docs.kodeflowstudios.com/parley/reference/scripting/graph-core/parley-graph.md): Namespace: KodeFlowStudios.Parley.GraphCore - [LanguageID](https://docs.kodeflowstudios.com/parley/reference/scripting/localization/language-id.md): Namespace: KodeFlowStudios.Parley.Localization - [LanguageInfo](https://docs.kodeflowstudios.com/parley/reference/scripting/localization/language-info.md): Namespace: KodeFlowStudios.Parley.Localization - [Localizer](https://docs.kodeflowstudios.com/parley/reference/scripting/localization/localizer.md): Namespace: KodeFlowStudios.Parley.Localization - [TextDirection](https://docs.kodeflowstudios.com/parley/reference/scripting/localization/text-direction.md): Namespace: KodeFlowStudios.Parley.Localization - [ParleyYaml](https://docs.kodeflowstudios.com/parley/reference/scripting/yaml-core/parley-yaml.md): Namespace: KodeFlowStudios.Parley.YamlCore - [YAML Syntax](https://docs.kodeflowstudios.com/parley/reference/yaml-syntax.md): Reference for the Parley YAML schema, all the top-level blocks and the node types that make up a conversation. - [Adding Choices](https://docs.kodeflowstudios.com/parlite/getting-started/choices.md) - [Creating your first Dialogue](https://docs.kodeflowstudios.com/parlite/getting-started/hello-parley.md) - [Introduction](https://docs.kodeflowstudios.com/parlite/getting-started/index.md): Welcome to Parlite, the free version of Parley, a powerful yet minimalistic plugin for creating advanced dialogue in your games. - [Next Steps](https://docs.kodeflowstudios.com/parlite/getting-started/next-steps.md) - [More Uses](https://docs.kodeflowstudios.com/parlite/how-to/more-uses.md) - [Using Branch Nodes](https://docs.kodeflowstudios.com/parlite/how-to/using-branch-nodes-and-flags.md) - [Using Emotions](https://docs.kodeflowstudios.com/parlite/how-to/using-emotions.md) - [Deserialization Errors (DSR)](https://docs.kodeflowstudios.com/parlite/reference/errors/deserialization.md): Errors raised while loading and parsing Parley YAML files into runtime objects. - [Flag Errors (FLG)](https://docs.kodeflowstudios.com/parlite/reference/errors/flags.md): Errors raised by FlagHandler when flag keys or lists are missing or empty. - [Graph Runtime Errors (GRF)](https://docs.kodeflowstudios.com/parlite/reference/errors/graph-runtime.md): Errors raised while loading or running Parley graph assets at runtime. - [Graph Nodes](https://docs.kodeflowstudios.com/parlite/reference/graph-nodes.md): Reference for the Parley Graph Nodes, all the node types that make up a conversation. - [FlagHandler](https://docs.kodeflowstudios.com/parlite/reference/scripting/flag-handling/flag-handler.md): Namespace: KodeFlowStudios.Parley.FlagHandling - [ParleyGraph](https://docs.kodeflowstudios.com/parlite/reference/scripting/graph-core/parley-graph.md): Namespace: KodeFlowStudios.Parley.GraphCore - [ParleyYaml](https://docs.kodeflowstudios.com/parlite/reference/scripting/yaml-core/parley-yaml.md): Namespace: KodeFlowStudios.Parley.YamlCore - [YAML Syntax](https://docs.kodeflowstudios.com/parlite/reference/yaml-syntax.md): Reference for the Parley YAML schema, all the top-level blocks and the node types that make up a conversation. ## Optional - [KodeFlow Studios](https://kodeflowstudios.com/)